| Item Use Script |
1 .@r
2 =
3 getrefine();
4 autobonus3
5 "{
6 bonus
7 bAspd,2;
8 }",1000,10000,"TF_BACKSLIDING","{
9 specialeffect2
10 EF_HASTEUP;
11 }";
12 bonus
13 bDex,3*(.@r/4);
14 bonus
15 bMaxHPrate,3*(.@r/4);
16 bonus2
17 bIgnoreDefRaceRate,RC_DemiHuman,15;
18 bonus2
19 bIgnoreDefRaceRate,RC_Player_Human,15;
20 bonus2
21 bIgnoreDefRaceRate,RC_Brute,15;
22 bonus2
23 bIgnoreDefRaceRate,RC_Player_Doram,15;
24 if
25 (.@r
26 =12)
27 {
28 bonus2
29 bSkillCooldown,"GC_DARKCROW",-5000;
30 bonus2
31 bSkillAtk,"SC_TRIANGLESHOT",2*(getskilllv("AC_DOUBLE"));
32 } |