| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bInt,3;
6 bonus
7 bDex,3;
8 bonus
9 bMatk,10;
10 bonus
11 bMdef,10;
12 bonus2
13 bSkillAtk,"MG_THUNDERSTORM",5;
14 bonus2
15 bSkillAtk,"WZ_FIREPILLAR",10;
16 if
17 (getskilllv("WZ_FROSTNOVA")
18 ==
19 10)
20 bonus4
21 bAutoSpellOnSkill,"WZ_FROSTNOVA","WZ_FROSTNOVA",5,500;
22 if
23 (.@r
24 =7)
25 {
26 bonus
27 bDef,15;
28 bonus2
29 bSkillAtk,"MG_THUNDERSTORM",10;
30 bonus2
31 bSkillAtk,"WZ_FIREPILLAR",20;
32 }
33 if
34 (.@r
35 =8)
36 {
37 bonus
38 bFlee,15;
39 bonus2
40 bSkillAtk,"MG_THUNDERSTORM",15;
41 bonus2
42 bSkillAtk,"WZ_FIREPILLAR",30;
43 }
44 if
45 (.@r
46 =9)
47 {
48 bonus
49 bMatk,15;
50 bonus2
51 bSkillAtk,"MG_THUNDERSTORM",20;
52 bonus2
53 bSkillAtk,"WZ_FIREPILLAR",40;
54 }
55 if
56 (.@r
57 =10)
58 {
59 bonus
60 bMatk,15;
61 bonus2
62 bVariableCastrate,"WZ_STORMGUST",-10;
63 bonus2
64 bVariableCastrate,"WZ_VERMILION",-10;
65 bonus2
66 bVariableCastrate,"MG_THUNDERSTORM",-30;
67 bonus2
68 bMagicAtkEle,Ele_Water,5;
69 bonus2
70 bMagicAtkEle,Ele_Wind,5;
71 } |