| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bSkillAtk,"AL_HOLYLIGHT",5;
6 bonus
7 bHealPower,1;
8 bonus
9 bAddItemHealRate,1;
10 if
11 (getskilllv("PR_ASPERSIO")
12 ==
13 5)
14 bonus3
15 bAutoSpell,"PA_PRESSURE",5,100;
16 if
17 (.@r
18 =7)
19 {
20 bonus
21 bDef,15;
22 bonus
23 bHealPower,3;
24 bonus
25 bAddItemHealRate,3;
26 bonus2
27 bSkillAtk,"AL_HOLYLIGHT",10;
28 }
29 if
30 (.@r
31 =8)
32 {
33 bonus
34 bFlee,15;
35 bonus
36 bHealPower,5;
37 bonus
38 bAddItemHealRate,5;
39 bonus2
40 bSkillAtk,"AL_HOLYLIGHT",15;
41 }
42 if
43 (.@r
44 =9)
45 {
46 bonus
47 bMatk,15;
48 bonus
49 bHealPower,7;
50 bonus
51 bAddItemHealRate,7;
52 bonus2
53 bSkillAtk,"AL_HOLYLIGHT",20;
54 }
55 if
56 (.@r
57 =10)
58 {
59 bonus
60 bHealPower,9;
61 bonus
62 bAddItemHealRate,9;
63 bonus2
64 bMagicAddEle,Ele_Holy,10;
65 } |