| Item Use Script |
1 bonus
2 bInt,3;
3 bonus
4 bAgi,3;
5 bonus
6 bMatkRate,3;
7 bonus
8 bMatk,5*getskilllv("RG_RAID");
9 if
10 (getskilllv("RG_STRIPHELM")
11 ==
12 5)
13 skill
14 "SA_DELUGE",3;
15 if
16 (getskilllv("RG_STRIPSHIELD")
17 ==
18 5)
19 skill
20 "HW_MAGICPOWER",5;
21 if
22 (getskilllv("RG_STRIPARMOR")
23 ==
24 5)
25 skill
26 "PR_MAGNIFICAT",5;
27 if
28 (getskilllv("RG_STRIPWEAPON")
29 ==
30 5)
31 skill
32 "PF_DOUBLECASTING",3;
33 if
34 (getskilllv("RG_INTIMIDATE")
35 ==
36 5)
37 skill
38 "WZ_WATERBALL",5;
39 if
40 (BaseJob
41 ==
42 Job_Rogue)
43 bonus2
44 bSkillAtk,"WZ_WATERBALL",1+(3*(BaseLevel/4));
45 if
46 (readparam(bInt)
47 =90)
48 {
49 bonus2
50 bMagicAtkEle,Ele_Fire,5;
51 bonus2
52 bMagicAtkEle,Ele_Neutral,5;
53 bonus2
54 bMagicAtkEle,Ele_Water,5;
55 bonus2
56 bMagicAtkEle,Ele_Wind,5;
57 } |