| Item Use Script |
1 bonus
2 bMdef,-5;
3 bonus2
4 bSubRace,RC_Angel,-15;
5 bonus2
6 bSubEle,Ele_Holy,-15;
7 if
8 (strcharinfo(3)
9 ==
10 "1@lab")
11 {
12 bonus2
13 bAddClass,Class_Boss,15;
14 bonus2
15 bMagicAddClass,Class_Boss,15;
16 bonus2
17 bAddDamageClass,1088,15;
18 bonus2
19 bAddDamageClass,1089,15;
20 bonus2
21 bAddDamageClass,1090,15;
22 bonus2
23 bAddDamageClass,1092,15;
24 bonus2
25 bAddDamageClass,1093,15;
26 bonus2
27 bAddDamageClass,1096,15;
28 bonus2
29 bAddDamageClass,1120,15;
30 bonus2
31 bAddMagicDamageClass,1088,15;
32 bonus2
33 bAddMagicDamageClass,1089,15;
34 bonus2
35 bAddMagicDamageClass,1090,15;
36 bonus2
37 bAddMagicDamageClass,1092,15;
38 bonus2
39 bAddMagicDamageClass,1093,15;
40 bonus2
41 bAddMagicDamageClass,1096,15;
42 bonus2
43 bAddMagicDamageClass,1120,15;
44 } |