| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableWeapon;
6 bonus2
7 bMagicAtkEle,Ele_Neutral,7;
8 bonus2
9 bMagicAtkEle,Ele_Fire,7;
10 bonus2
11 bMagicAtkEle,Ele_Water,7;
12 if
13 (.@r
14 =7)
15 {
16 bonus
17 bVariableCastrate,-10;
18 bonus
19 bMatk,40;
20 }
21 if
22 (.@r
23 =9)
24 {
25 bonus2
26 bMagicAtkEle,Ele_Neutral,8;
27 bonus2
28 bMagicAtkEle,Ele_Fire,8;
29 bonus2
30 bMagicAtkEle,Ele_Water,8;
31 autobonus
32 "{
33 bonus2
34 bMagicAddSize,Size_All,15;
35 }",1,10000,BF_MAGIC;
36 }
37 if
38 (.@r
39 =11)
40 {
41 bonus
42 bDelayrate,-20;
43 } |