| Item Use Script |
1 bonus2
2 bMagicAtkEle,Ele_All,10;
3 bonus2
4 bMagicAddRace,RC_Formless,15;
5 bonus2
6 bMagicAddRace,RC_DemiHuman,15;
7 bonus2
8 bMagicAddRace,RC_Player_Human,15;
9 .@i
10 =
11 getiteminfo(getequipid(EQI_HAND_R),
12 ITEMINFO_VIEW);
13 if
14 (.@i
15 ==
16 W_2HSWORD
17 ||
18 .@i
19 ==
20 W_2HSPEAR
21 ||
22 .@i
23 ==
24 W_2HSTAFF
25 ||
26 .@i
27 ==
28 W_2HAXE
29 ||
30 .@i
31 ==
32 W_KATAR
33 ||
34 .@i
35 ==
36 W_BOW
37 ||
38 .@i
39 ==
40 W_HUUMA
41 ||
42 .@i
43 ==
44 W_REVOLVER
45 ||
46 .@i
47 ==
48 W_RIFLE
49 ||
50 .@i
51 ==
52 W_GATLING
53 ||
54 .@i
55 ==
56 W_SHOTGUN
57 ||
58 .@i
59 ==
60 W_GRENADE)
61 {
62 bonus2
63 bSubRace,RC_Formless,7;
64 bonus2
65 bSubRace,RC_DemiHuman,7;
66 bonus2
67 bSubRace,RC_Player_Human,7;
68 } |