|
1 .@g
2 =
3 getenchantgrade();
4 bonus2
5 bSkillAtk,"AG_CRIMSON_ARROW",5;
6 bonus2
7 bSkillAtk,"AG_CRIMSON_ARROW_ATK",5;
8 bonus2
9 bSkillAtk,"AG_FROZEN_SLASH",5;
10 if
11 (.@g
12 =
13 ENCHANTGRADE_D)
14 {
15 bonus2
16 bSkillAtk,"AG_CRIMSON_ARROW",3;
17 bonus2
18 bSkillAtk,"AG_CRIMSON_ARROW_ATK",3;
19 bonus2
20 bSkillAtk,"AG_FROZEN_SLASH",3;
21 if
22 (.@g
23 =
24 ENCHANTGRADE_C)
25 {
26 bonus2
27 bMagicAddSize,Size_All,10;
28 if
29 (.@g
30 =
31 ENCHANTGRADE_B)
32 {
33 bonus2
34 bSkillAtk,"AG_CRIMSON_ARROW",4;
35 bonus2
36 bSkillAtk,"AG_CRIMSON_ARROW_ATK",4;
37 bonus2
38 bSkillAtk,"AG_FROZEN_SLASH",4;
39 if
40 (.@g
41 =
42 ENCHANTGRADE_A)
43 {
44 bonus2
45 bSkillAtk,"AG_CRIMSON_ARROW",6;
46 bonus2
47 bSkillAtk,"AG_CRIMSON_ARROW_ATK",6;
48 bonus2
49 bSkillAtk,"AG_FROZEN_SLASH",6;
50 }
51 }
52 }
53 } |