| Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 bonus2
5 bSkillAtk,"CD_ARBITRIUM",10;
6 bonus2
7 bSkillAtk,"CD_ARBITRIUM_ATK",10;
8 if
9 (.@g
10 =
11 ENCHANTGRADE_D)
12 {
13 bonus2
14 bSkillAtk,"CD_ARBITRIUM",7;
15 bonus2
16 bSkillAtk,"CD_ARBITRIUM_ATK",7;
17 bonus
18 bHealPower,6;
19 if
20 (.@g
21 =
22 ENCHANTGRADE_C)
23 {
24 bonus2
25 bMagicAddSize,Size_All,10;
26 if
27 (.@g
28 =
29 ENCHANTGRADE_B)
30 {
31 bonus2
32 bSkillAtk,"CD_ARBITRIUM",8;
33 bonus2
34 bSkillAtk,"CD_ARBITRIUM_ATK",8;
35 bonus
36 bHealPower,6;
37 if
38 (.@g
39 =
40 ENCHANTGRADE_A)
41 {
42 bonus2
43 bSkillAtk,"CD_ARBITRIUM",10;
44 bonus2
45 bSkillAtk,"CD_ARBITRIUM_ATK",10;
46 bonus
47 bHealPower,6;
48 }
49 }
50 }
51 } |