| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bSkillAtk,"AB_DUPLELIGHT_MELEE",15;
6 bonus2
7 bSkillAtk,"AB_DUPLELIGHT_MAGIC",15;
8 bonus
9 bLongAtkRate,5;
10 bonus
11 bShortAtkRate,5;
12 if
13 (.@r
14 =7)
15 {
16 bonus2
17 bSkillAtk,"AB_DUPLELIGHT_MELEE",15;
18 bonus2
19 bSkillAtk,"AB_DUPLELIGHT_MAGIC",15;
20 bonus
21 bLongAtkRate,10;
22 bonus
23 bShortAtkRate,10;
24 if
25 (.@r
26 =9)
27 {
28 bonus2
29 bSkillAtk,"AB_DUPLELIGHT_MELEE",15;
30 bonus2
31 bSkillAtk,"AB_DUPLELIGHT_MAGIC",15;
32 bonus
33 bLongAtkRate,10;
34 bonus
35 bShortAtkRate,10;
36 if
37 (.@r
38 =11)
39 {
40 bonus2
41 bSkillAtk,"AB_DUPLELIGHT_MELEE",15;
42 bonus2
43 bSkillAtk,"AB_DUPLELIGHT_MAGIC",15;
44 bonus
45 bLongAtkRate,15;
46 bonus
47 bShortAtkRate,15;
48 bonus2
49 bSkillAtk,"CD_PETITIO",15;
50 }
51 }
52 } |