| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bAddRace,RC_All,10;
6 bonus2
7 bAddRace,RC_Player_Human,-10;
8 bonus2
9 bAddRace,RC_Player_Doram,-10;
10 if
11 (.@r
12 =9)
13 {
14 bonus2
15 bAddRace,RC_All,10;
16 bonus2
17 bAddRace,RC_Player_Human,-10;
18 bonus2
19 bAddRace,RC_Player_Doram,-10;
20 .@i
21 =
22 getiteminfo(getequipid(EQI_HAND_R),
23 ITEMINFO_VIEW);
24 if
25 (.@i
26 ==
27 W_2HSWORD
28 ||
29 .@i
30 ==
31 W_2HSPEAR
32 ||
33 .@i
34 ==
35 W_2HSTAFF
36 ||
37 .@i
38 ==
39 W_2HAXE
40 ||
41 .@i
42 ==
43 W_KATAR
44 ||
45 .@i
46 ==
47 W_BOW
48 ||
49 .@i
50 ==
51 W_HUUMA
52 ||
53 .@i
54 ==
55 W_REVOLVER
56 ||
57 .@i
58 ==
59 W_RIFLE
60 ||
61 .@i
62 ==
63 W_GATLING
64 ||
65 .@i
66 ==
67 W_SHOTGUN
68 ||
69 .@i
70 ==
71 W_GRENADE)
72 {
73 bonus2
74 bAddRace,RC_All,15;
75 bonus2
76 bAddRace,RC_Player_Human,-15;
77 bonus2
78 bAddRace,RC_Player_Doram,-15;
79 }
80 } |