| Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus2
8 bMagicAtkEle,Ele_Neutral,5;
9 bonus2
10 bMagicAtkEle,Ele_Fire,5;
11 bonus2
12 bMagicAtkEle,Ele_Earth,5;
13 bonus2
14 bMagicAtkEle,Ele_Water,5;
15 bonus2
16 bMagicAtkEle,Ele_Wind,5;
17 bonus2
18 bMagicAtkEle,Ele_Poison,5;
19 bonus2
20 bMagicAtkEle,Ele_Dark,5;
21 bonus
22 bSMatk,2;
23 if
24 (.@r
25 =7)
26 {
27 bonus2
28 bMagicAtkEle,Ele_Earth,6;
29 bonus2
30 bMagicAtkEle,Ele_Water,6;
31 bonus2
32 bMagicAtkEle,Ele_Wind,6;
33 if
34 (.@r
35 =9)
36 {
37 bonus2
38 bMagicAtkEle,Ele_Neutral,6;
39 bonus2
40 bMagicAtkEle,Ele_Fire,6;
41 bonus2
42 bMagicAtkEle,Ele_Poison,6;
43 bonus2
44 bMagicAtkEle,Ele_Dark,6;
45 }
46 }
47 if
48 (.@g
49 =ENCHANTGRADE_D)
50 {
51 bonus2
52 bMagicAtkEle,Ele_Neutral,4;
53 bonus2
54 bMagicAtkEle,Ele_Fire,4;
55 bonus2
56 bMagicAtkEle,Ele_Earth,4;
57 bonus2
58 bMagicAtkEle,Ele_Water,4;
59 bonus2
60 bMagicAtkEle,Ele_Wind,4;
61 bonus2
62 bMagicAtkEle,Ele_Poison,4;
63 bonus2
64 bMagicAtkEle,Ele_Dark,4;
65 bonus
66 bMaxSPrate,2;
67 if
68 (.@g
69 =ENCHANTGRADE_C)
70 {
71 bonus2
72 bMagicAtkEle,Ele_Neutral,5;
73 bonus2
74 bMagicAtkEle,Ele_Fire,5;
75 bonus2
76 bMagicAtkEle,Ele_Earth,5;
77 bonus2
78 bMagicAtkEle,Ele_Water,5;
79 bonus2
80 bMagicAtkEle,Ele_Wind,5;
81 bonus2
82 bMagicAtkEle,Ele_Poison,5;
83 bonus2
84 bMagicAtkEle,Ele_Dark,5;
85 bonus
86 bMaxSPrate,3;
87 }
88 } |