| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bPow,3+.@r;
6 bonus2
7 bSubRace,RC_Player_Human,13;
8 bonus2
9 bSubRace,RC_Player_Doram,13;
10 bonus2
11 bSubClass,Class_Normal,20;
12 bonus2
13 bSubClass,Class_Boss,20;
14 bonus
15 bAtkRate,40;
16 bonus2
17 bSkillAtk,"SS_KAGEGARI",BaseLevel/10;
18 bonus2
19 bSkillAtk,"SS_KAGENOMAI",BaseLevel/10;
20 bonus2
21 bSkillAtk,"SS_KAGEGISSEN",BaseLevel/10;
22 bonus2
23 bSkillAtk,"SS_KAGEAKUMU",BaseLevel/10;
24 if
25 (.@r
26 =
27 10)
28 {
29 bonus
30 bPerfectHitAddRate,25;
31 bonus
32 bDelayrate,-20;
33 } |