| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bSpl,3+.@r;
6 bonus2
7 bSubRace,RC_Player_Doram,13;
8 bonus2
9 bSubRace,RC_Player_Human,13;
10 bonus2
11 bSubClass,Class_Boss,20;
12 bonus2
13 bSubClass,Class_Normal,20;
14 bonus2
15 bMagicAddClass,Class_All,40;
16 bonus2
17 bSkillAtk,"SS_SEKIENHOU",BaseLevel/10;
18 bonus2
19 bSkillAtk,"SS_REIKETSUHOU",BaseLevel/10;
20 bonus2
21 bSkillAtk,"SS_RAIDENPOU",BaseLevel/10;
22 bonus2
23 bSkillAtk,"SS_KINRYUUHOU",BaseLevel/10;
24 bonus2
25 bSkillAtk,"SS_ANTENPOU",BaseLevel/10;
26 bonus2
27 bSkillAtk,"SS_ANKOKURYUUAKUMU",BaseLevel/10;
28 if
29 (.@r
30 =10)
31 {
32 bonus2
33 bIgnoreMdefRaceRate,RC_All,50;
34 bonus
35 bDelayrate,-20;
36 } |