| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bPow,3+.@r;
6 bonus2
7 bSubRace,RC_Player_Doram,13;
8 bonus2
9 bSubRace,RC_Player_Human,13;
10 bonus2
11 bSubClass,Class_Normal,20;
12 bonus2
13 bSubClass,Class_Boss,20;
14 bonus2
15 bAddClass,Class_All,40;
16 bonus2
17 bSkillAtk,"DK_DRAGONIC_BREATH",BaseLevel/10;
18 bonus2
19 bSkillAtk,"DK_DRAGONIC_AURA",BaseLevel/10;
20 if
21 (.@r
22 =10)
23 {
24 bonus
25 bPerfectHitAddRate,25;
26 bonus
27 bDelayrate,-20;
28 } |