| Item Use Script |
1 .@a
2 =
3 (((readparam(bStr)+readparam(bAgi)+readparam(bVit)+readparam(bInt)+readparam(bDex)+readparam(bLuk))/160)*5);
4 .@b
5 =
6 (((readparam(bStr)+readparam(bAgi)+readparam(bVit)+readparam(bInt)+readparam(bDex)+readparam(bLuk))/600)*10);
7 bonus
8 bFlee,20+.@b;
9 bonus2
10 bAddEle,Ele_All,.@b+((readparam(bStr)/20)*2);
11 bonus2
12 bAddEle,Ele_Neutral,(readparam(bAgi)/20)*2;
13 bonus2
14 bAddEle,Ele_Water,(readparam(bVit)/20)*2;
15 bonus2
16 bAddEle,Ele_Earth,(readparam(bInt)/20)*2;
17 bonus2
18 bAddEle,Ele_Fire,(readparam(bDex)/20)*2;
19 bonus2
20 bAddEle,Ele_Wind,(readparam(bLuk)/20)*2;
21 bonus
22 bMRes,.@b;
23 bonus
24 bCon,.@a;
25 bonus
26 bPAtk,.@a; |