| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableArmor;
6 bonus2
7 bSubClass,Class_Boss,5;
8 bonus2
9 bSubClass,Class_Normal,5;
10 bonus2
11 bSubRace,RC_Player_Doram,7;
12 bonus2
13 bSubRace,RC_Player_Human,7;
14 bonus
15 bMaxHPrate,5*.@r;
16 bonus
17 bMaxSPrate,5*.@r;
18 if
19 (.@r
20 =7)
21 {
22 bonus
23 bAspdRate,10;
24 bonus2
25 bAddSize,Size_All,15;
26 bonus2
27 bMagicAddSize,Size_All,15;
28 if
29 (.@r
30 =9)
31 {
32 bonus2
33 bAddSize,Size_All,25;
34 bonus2
35 bMagicAddSize,Size_All,25;
36 bonus2
37 bSubRace,RC_Demon,15;
38 bonus2
39 bSubRace,RC_Undead,15;
40 }
41 } |