| Item Use Script |
1 .@r
2 =
3 getrefine();
4 .@g
5 =
6 getenchantgrade();
7 bonus
8 bBaseAtk,120+(10*(.@r/2));
9 bonus
10 bMatk,120+(10*(.@r/2));
11 bonus2
12 bSkillAtk,"KO_HUUMARANKA",20*(.@r/3);
13 bonus2
14 bSkillAtk,"KO_JYUMONJIKIRI",20*(.@r/3);
15 bonus2
16 bMagicAtkEle,Ele_Fire,7*(.@r/3);
17 bonus2
18 bMagicAtkEle,Ele_Water,7*(.@r/3);
19 bonus2
20 bMagicAtkEle,Ele_Wind,7*(.@r/3);
21 if
22 (.@r
23 =9)
24 {
25 bonus
26 bAtkRate,12;
27 bonus
28 bMatkRate,12;
29 if
30 (.@r
31 =11)
32 {
33 bonus2
34 bAddRace,RC_All,15;
35 bonus2
36 bMagicAddRace,RC_All,15;
37 if
38 (.@r
39 =13)
40 {
41 bonus
42 bDelayrate,-15;
43 }
44 }
45 }
46 if
47 (.@g
48 =ENCHANTGRADE_D)
49 {
50 autobonus3
51 "{
52 bonus
53 bDef,300;
54 bonus
55 bMdef,100;
56 }",1000,30000,"KO_MEIKYOUSISUI";
57 bonus
58 bBaseAtk,8*(.@r/2);
59 bonus
60 bMatk,8*(.@r/2);
61 bonus2
62 bAddSize,Size_All,5*(.@r/3);
63 bonus2
64 bMagicAddSize,Size_All,5*(.@r/3);
65 }
66 if
67 (.@g
68 =ENCHANTGRADE_C)
69 {
70 bonus2
71 bSkillAtk,"SS_KINRYUUHOU",5*(.@r/3);
72 bonus2
73 bSkillAtk,"SS_ANTENPOU",5*(.@r/3);
74 bonus2
75 bSkillAtk,"SS_KAGENOMAI",5*(.@r/3);
76 bonus2
77 bSkillAtk,"SS_FUUMASHOUAKU",5*(.@r/3);
78 }
79 if
80 (.@g
81 =ENCHANTGRADE_B)
82 {
83 bonus
84 bPAtk,.@r/2;
85 bonus
86 bSMatk,.@r/2;
87 bonus2
88 bAddSize,Size_All,5*(.@r/3);
89 bonus2
90 bMagicAddSize,Size_All,5*(.@r/3);
91 }
92 if
93 (.@g
94 =ENCHANTGRADE_A)
95 {
96 bonus2
97 bSkillAtk,"SS_KINRYUUHOU",5*(.@r/3);
98 bonus2
99 bSkillAtk,"SS_ANTENPOU",5*(.@r/3);
100 bonus2
101 bSkillAtk,"SS_KAGENOMAI",5*(.@r/3);
102 bonus2
103 bSkillAtk,"SS_FUUMASHOUAKU",5*(.@r/3);
104 if
105 (.@r
106 =13)
107 {
108 bonus2
109 bAddEle,Ele_All,15;
110 bonus2
111 bMagicAddEle,Ele_All,15;
112 }
113 } |