| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bSubRace,RC_Player_Doram,7;
6 bonus2
7 bSubRace,RC_Player_Human,7;
8 bonus2
9 bSkillAtk,"AG_CRIMSON_ARROW",BaseLevel/10;
10 bonus2
11 bSkillAtk,"AG_CRIMSON_ARROW_ATK",BaseLevel/10;
12 bonus2
13 bSkillAtk,"AG_FROZEN_SLASH",BaseLevel/10;
14 bonus2
15 bSkillAtk,"AG_STORM_CANNON",BaseLevel/10;
16 bonus2
17 bSkillAtk,"AG_ROCK_DOWN",BaseLevel/10;
18 bonus2
19 bMagicAddSize,Size_All,7*.@r;
20 if
21 (.@r
22 =7)
23 {
24 bonus
25 bAspdRate,10;
26 bonus2
27 bSubClass,Class_Boss,5;
28 bonus2
29 bSubClass,Class_Normal,5;
30 if
31 (.@r
32 =9)
33 {
34 bonus
35 bUnbreakableArmor;
36 bonus2
37 bFixedCastrate,"WL_CRIMSONROCK",-100;
38 }
39 } |