| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableArmor;
6 bonus
7 bPow,15;
8 bonus
9 bSpl,15;
10 bonus2
11 bSubClass,Class_Boss,5;
12 bonus2
13 bSubClass,Class_Normal,5;
14 bonus2
15 bSubRace,RC_Player_Doram,7;
16 bonus2
17 bSubRace,RC_Player_Human,7;
18 bonus
19 bMaxHPrate,min(15,.@r)*3;
20 bonus
21 bMaxSPrate,min(15,.@r)*3;
22 if
23 (.@r
24 =10)
25 {
26 bonus
27 bAspdRate,10;
28 bonus2
29 bAddSize,Size_All,15;
30 bonus2
31 bMagicAddSize,Size_All,15;
32 if
33 (.@r
34 =12)
35 {
36 bonus2
37 bAddSize,Size_All,25;
38 bonus2
39 bMagicAddSize,Size_All,25;
40 bonus2
41 bSubRace,RC_Demon,15;
42 bonus2
43 bSubRace,RC_Undead,15;
44 if
45 (.@r
46 =14)
47 {
48 bonus2
49 bMagicAtkEle,Ele_Holy,60;
50 }
51 }
52 } |