| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bSubRace,RC_Player_Doram,7;
6 bonus2
7 bSubRace,RC_Player_Human,7;
8 bonus2
9 bSkillAtk,"EM_CONFLAGRATION",BaseLevel/10;
10 bonus2
11 bSkillAtk,"EM_DIAMOND_STORM",BaseLevel/10;
12 bonus2
13 bSkillAtk,"EM_LIGHTNING_LAND",BaseLevel/10;
14 bonus2
15 bSkillAtk,"EM_TERRA_DRIVE",BaseLevel/10;
16 bonus2
17 bSkillAtk,"EM_VENOM_SWAMP",BaseLevel/10;
18 bonus2
19 bSkillAtk,"EM_ELEMENTAL_BUSTER",BaseLevel/10;
20 bonus2
21 bMagicAddSize,Size_All,7*.@r;
22 if
23 (.@r
24 =7)
25 {
26 bonus
27 bAspdRate,10;
28 bonus2
29 bSubClass,Class_Boss,5;
30 bonus2
31 bSubClass,Class_Normal,5;
32 if
33 (.@r
34 =9)
35 {
36 bonus
37 bUnbreakableArmor;
38 bonus2
39 bFixedCastrate,"SO_PSYCHIC_WAVE",-100;
40 if
41 (.@r
42 =10)
43 {
44 bonus2
45 bMagicAddEle,Ele_All,15;
46 }
47 }
48 } |