| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bSubRace,RC_Player_Doram,7;
6 bonus2
7 bSubRace,RC_Player_Human,7;
8 bonus2
9 bSkillAtk,"MT_SPARK_BLASTER",BaseLevel/10;
10 bonus2
11 bSkillAtk,"MT_TRIPLE_LASER",BaseLevel/10;
12 bonus2
13 bAddSize,Size_All,7*.@r;
14 if
15 (.@r
16 =7)
17 {
18 bonus
19 bAspdRate,10;
20 bonus2
21 bSubClass,Class_Boss,5;
22 bonus2
23 bSubClass,Class_Normal,5;
24 if
25 (.@r
26 =9)
27 {
28 bonus
29 bUnbreakableArmor;
30 bonus
31 bNoMadoFuel;
32 if
33 (.@r
34 =10)
35 {
36 bonus2
37 bAddEle,Ele_All,15;
38 }
39 }
40 } |