| Item Use Script |
1 .@r
2 =
3 getrefine();
4 .@g
5 =
6 getenchantgrade();
7 bonus
8 bUnbreakableArmor;
9 bonus
10 bSMatk,3*(.@r/2);
11 bonus
12 bMatk,50*(.@r/3);
13 if
14 (.@r
15 =10)
16 {
17 bonus2
18 bResEff,Eff_Freeze,10000;
19 bonus
20 bFlee2,20;
21 if
22 (.@r
23 =11)
24 {
25 bonus2
26 bSkillAtk,"CD_ARBITRIUM",30;
27 bonus2
28 bSkillAtk,"CD_ARBITRIUM_ATK",30;
29 bonus2
30 bSkillAtk,"AG_RAIN_OF_CRYSTAL",30;
31 if
32 (.@r
33 =12)
34 {
35 bonus2
36 bMagicAtkEle,Ele_Water,20;
37 bonus2
38 bMagicAtkEle,Ele_Holy,20;
39 if
40 (.@r
41 =13)
42 {
43 skill
44 "RK_ENCHANTBLADE",10;
45 autobonus3
46 "{
47 bonus2
48 bMagicAddEle,Ele_All,30;
49 }",1000,20000,"RK_ENCHANTBLADE";
50 }
51 }
52 }
53 }
54 if
55 (.@g
56 =ENCHANTGRADE_D)
57 {
58 bonus
59 bMaxHPrate,15;
60 bonus
61 bMaxSPrate,15;
62 if
63 (.@g
64 =ENCHANTGRADE_C)
65 {
66 bonus
67 bVariableCastrate,-15;
68 if
69 (.@g
70 =ENCHANTGRADE_B)
71 {
72 bonus
73 bDelayrate,-20;
74 if
75 (.@g
76 =ENCHANTGRADE_A)
77 {
78 bonus2
79 bSkillAtk,"CD_ARBITRIUM",50;
80 bonus2
81 bSkillAtk,"CD_ARBITRIUM_ATK",50;
82 bonus2
83 bSkillAtk,"AG_RAIN_OF_CRYSTAL",50;
84 }
85 }
86 }
87 } |