| Item Use Script |
1 .@r
2 =
3 getrefine();
4 .@g
5 =
6 getenchantgrade();
7 bonus
8 bMdef,10;
9 bonus
10 bPow,2*(.@r/2);
11 bonus
12 bMaxHPrate,4*(.@r/3);
13 bonus
14 bDelayrate,-2*(.@r/3);
15 if
16 (.@r
17 =7)
18 {
19 bonus
20 bAtkRate,7;
21 if
22 (.@r
23 =9)
24 {
25 bonus
26 bShortAtkRate,15;
27 bonus
28 bLongAtkRate,15;
29 if
30 (.@r
31 =11)
32 {
33 bonus2
34 bAddEle,Ele_All,10;
35 if
36 (.@r
37 =13)
38 {
39 bonus2
40 bVariableCastrate,"NC_ARMSCANNON",-100;
41 bonus2
42 bSkillCooldown,"NC_AXETORNADO",-2000;
43 bonus2
44 bSkillAtk,"NC_ARMSCANNON",60;
45 bonus2
46 bSkillAtk,"NC_AXETORNADO",60;
47 }
48 }
49 }
50 }
51 if
52 (.@g
53 =ENCHANTGRADE_D)
54 {
55 bonus
56 bFixedCast,-700;
57 if
58 (.@g
59 =ENCHANTGRADE_C)
60 {
61 bonus2
62 bAddSize,Size_All,10;
63 if
64 (.@g
65 =ENCHANTGRADE_B)
66 {
67 bonus2
68 bSkillAtk,"MT_MIGHTY_SMASH",40;
69 bonus2
70 bSkillAtk,"MT_SPARK_BLASTER",40;
71 if
72 (.@g
73 =ENCHANTGRADE_A)
74 {
75 bonus2
76 bAddRace,RC_All,15;
77 }
78 }
79 }
80 } |