| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bMaxHP,2000;
6 bonus
7 bMaxSP,500;
8 bonus2
9 bSubRace,RC_DemiHuman,.@r/2;
10 bonus2
11 bSubRace,RC_Player_Doram,.@r/2;
12 bonus2
13 bSubRace,RC_Player_Human,.@r/2;
14 bonus
15 bDelayrate,-2*(.@r/3);
16 bonus
17 bAtkRate,2*(.@r/3);
18 bonus
19 bMatkRate,2*(.@r/3);
20 if
21 (.@r
22 =9)
23 {
24 bonus
25 bShortAtkRate,7;
26 bonus
27 bLongAtkRate,7;
28 bonus2
29 bMagicAtkEle,Ele_All,5;
30 }
31 if
32 (.@r
33 =11)
34 {
35 if
36 (readparam(bStr)
37 =120)
38 {
39 bonus
40 bPow,3;
41 bonus
42 bShortAtkRate,5;
43 }
44 if
45 (readparam(bAgi)
46 =120)
47 {
48 bonus
49 bSta,3;
50 bonus
51 bDelayrate,-5;
52 }
53 if
54 (readparam(bVit)
55 =120)
56 {
57 bonus
58 bWis,3;
59 bonus2
60 bSubRace,RC_All,5;
61 }
62 if
63 (readparam(bInt)
64 =120)
65 {
66 bonus
67 bSpl,3;
68 bonus2
69 bMagicAddRace,RC_All,5;
70 }
71 if
72 (readparam(bDex)
73 =120)
74 {
75 bonus
76 bCon,3;
77 bonus
78 bLongAtkRate,5;
79 }
80 if
81 (readparam(bLuk)
82 =120)
83 {
84 bonus
85 bCrt,3;
86 bonus
87 bCritAtkRate,5;
88 }
89 } |