| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bSubClass,Class_Boss,5;
6 bonus2
7 bSubClass,Class_Normal,5;
8 bonus2
9 bSubRace,RC_Player_Doram,5;
10 bonus2
11 bSubRace,RC_Player_Human,5;
12 bonus
13 bMaxHPrate,2*.@r;
14 bonus
15 bMaxSPrate,2*.@r;
16 bonus2
17 bSubEle,Ele_Poison,7*.@r;
18 if
19 (.@r
20 =7)
21 {
22 bonus
23 bDelayrate,-25;
24 bonus2
25 bAddEle,Ele_All,10;
26 bonus2
27 bMagicAddEle,Ele_All,10;
28 if
29 (.@r
30 =9)
31 {
32 bonus
33 bAspdRate,20;
34 bonus2
35 bAddEle,Ele_All,15;
36 bonus2
37 bMagicAddEle,Ele_All,15;
38 }
39 }
40 /*Todo
41 :
42 Combo
43 with
44 ID
45 312305
46 (Reduce
47 Cooldown
48 Item
49 12677
50 &
51 23044
52 When
53 Dealing
54 Physical
55 &
56 Magic
57 Damage)
58 (No
59 Item_Bonus))*/ |