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1 bonus
2 bMdef,10;
3 bonus2
4 bMagicAddSize,Size_All,10;
5 bonus2
6 bSkillAtk,"WZ_STORMGUST",2*(BaseLevel/3);
7 if
8 (getskilllv("WL_COMET")
9 ==
10 5)
11 {
12 bonus2
13 bSkillUseSP,"WL_JACKFROST",35;
14 bonus2
15 bFixedCastrate,"WL_JACKFROST",-100;
16 }
17 if
18 (getskilllv("WL_JACKFROST")
19 ==
20 5)
21 {
22 bonus2
23 bSkillAtk,"WL_COMET",50;
24 bonus2
25 bSkillUseSP,"WL_COMET",100;
26 }
27 if
28 (getskilllv("WL_STASIS")
29 ==
30 5)
31 {
32 bonus2
33 bSkillAtk,"WL_FROSTMISTY",50;
34 bonus2
35 bSkillAtk,"WL_JACKFROST",50;
36 }
37 if
38 (getskilllv("WL_RECOGNIZEDSPELL")
39 ==
40 5)
41 bonus
42 bDelayrate,-30; |