| Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bUnbreakableWeapon;
9 bonus
10 bAtkRate,5;
11 bonus
12 bMatkRate,5;
13 bonus2
14 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",10;
15 bonus2
16 bSkillAtk,"SH_HYUN_ROK_CANNON",10;
17 if
18 (.@r
19 =7)
20 {
21 bonus2
22 bMagicAtkEle,Ele_All,10;
23 bonus
24 bLongAtkRate,10;
25 if
26 (.@r
27 =9)
28 {
29 bonus2
30 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",10;
31 bonus2
32 bSkillAtk,"SH_HYUN_ROK_CANNON",10;
33 if
34 (.@r
35 =11)
36 {
37 bonus2
38 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",10;
39 bonus2
40 bSkillAtk,"SH_HYUN_ROK_CANNON",10;
41 }
42 }
43 }
44 if
45 (.@g
46 =ENCHANTGRADE_D)
47 {
48 bonus2
49 bAddSize,Size_Small,15;
50 bonus2
51 bMagicAddSize,Size_Small,15;
52 if
53 (.@g
54 =ENCHANTGRADE_C)
55 {
56 bonus2
57 bAddSize,Size_Medium,15;
58 bonus2
59 bMagicAddSize,Size_Medium,15;
60 if
61 (.@g
62 =ENCHANTGRADE_B)
63 {
64 bonus2
65 bAddSize,Size_Large,15;
66 bonus2
67 bMagicAddSize,Size_Large,15;
68 if
69 (.@g
70 =ENCHANTGRADE_A)
71 {
72 bonus
73 bPAtk,5;
74 bonus
75 bSMatk,5;
76 }
77 }
78 }
79 } |