| Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bMatk,25*(.@r/2);
9 bonus
10 bUnbreakableWeapon;
11 bonus
12 bMatkRate,3+(.@r/2);
13 bonus2
14 bSkillAtk,"CD_DIVINUS_FLOS",15+5*(.@r/3);
15 if
16 (.@r
17 =7)
18 {
19 bonus2
20 bMagicAtkEle,Ele_Holy,25;
21 bonus2
22 bMagicAtkEle,Ele_Neutral,25;
23 if
24 (.@r
25 =9)
26 {
27 bonus
28 bVariableCastrate,-10;
29 bonus
30 bSMatk,7;
31 if
32 (.@r
33 =11)
34 {
35 bonus2
36 bSkillAtk,"CD_DIVINUS_FLOS",15;
37 }
38 }
39 }
40 if
41 (.@g
42 =ENCHANTGRADE_D)
43 {
44 bonus
45 bSMatk,5;
46 if
47 (.@g
48 =ENCHANTGRADE_C)
49 {
50 bonus2
51 bSkillAtk,"CD_DIVINUS_FLOS",15;
52 if
53 (.@g
54 =ENCHANTGRADE_B)
55 {
56 bonus2
57 bMagicAtkEle,Ele_Holy,10;
58 bonus2
59 bMagicAtkEle,Ele_Neutral,10;
60 if
61 (.@g
62 =ENCHANTGRADE_A)
63 {
64 bonus
65 bSMatk,3*(.@r/2);
66 }
67 }
68 }
69 } |