| Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus2
8 bSkillAtk,"IQ_THIRD_PUNISH",5;
9 if
10 (BaseLevel
11 =210)
12 {
13 bonus
14 bAtkRate,4;
15 bonus
16 bBaseAtk,40;
17 }
18 if
19 (BaseLevel
20 =220)
21 {
22 bonus2
23 bSkillAtk,"IQ_THIRD_PUNISH",5;
24 }
25 if
26 (BaseLevel
27 =230)
28 {
29 bonus2
30 bAddSize,Size_All,10;
31 }
32 if
33 (.@r
34 =7)
35 {
36 bonus
37 bShortAtkRate,10;
38 if
39 (.@r
40 =9)
41 {
42 bonus2
43 bSkillAtk,"IQ_THIRD_PUNISH",10;
44 if
45 (.@r
46 =10)
47 {
48 bonus
49 bPerfectHitAddRate,10;
50 bonus
51 bCritical,5;
52 if
53 (.@r
54 =11)
55 {
56 bonus2
57 bSkillAtk,"IQ_THIRD_PUNISH",10;
58 }
59 }
60 }
61 }
62 if
63 (.@g
64 =ENCHANTGRADE_D)
65 {
66 bonus
67 bShortAtkRate,10;
68 if
69 (.@g
70 =ENCHANTGRADE_C)
71 {
72 bonus2
73 bSkillAtk,"IQ_THIRD_PUNISH",5;
74 if
75 (.@g
76 =ENCHANTGRADE_B)
77 {
78 bonus2
79 bSkillAtk,"IQ_THIRD_PUNISH",10;
80 if
81 (.@g
82 =ENCHANTGRADE_A)
83 {
84 bonus
85 bPAtk,3*(.@r/2);
86 bonus
87 bAtkRate,3*(.@r/2);
88 }
89 }
90 }
91 } |