| Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bUnbreakableWeapon;
9 bonus
10 bMatkRate,10;
11 bonus
12 bHealPower,15;
13 bonus2
14 bSkillAtk,"CD_ARBITRIUM",20;
15 bonus2
16 bSkillAtk,"CD_ARBITRIUM_ATK",20;
17 bonus2
18 bSkillAtk,"AB_ADORAMUS",20;
19 if
20 (.@r
21 =7)
22 {
23 bonus2
24 bMagicAtkEle,Ele_Holy,10;
25 bonus
26 bVariableCastrate,-10;
27 if
28 (.@r
29 =9)
30 {
31 bonus2
32 bMagicAddSize,Size_All,15;
33 bonus2
34 bSkillAtk,"CD_ARBITRIUM",10;
35 bonus2
36 bSkillAtk,"CD_ARBITRIUM_ATK",10;
37 bonus2
38 bSkillAtk,"AB_ADORAMUS",15;
39 bonus2
40 bSkillUseSP,"CD_ARBITRIUM",-25;
41 bonus2
42 bSkillUseSP,"AB_ADORAMUS",-25;
43 if
44 (.@r
45 =11)
46 {
47 bonus
48 bDelayrate,-15;
49 bonus2
50 bSkillAtk,"CD_ARBITRIUM",10;
51 bonus2
52 bSkillAtk,"CD_ARBITRIUM_ATK",10;
53 bonus2
54 bSkillAtk,"AB_ADORAMUS",10;
55 bonus2
56 bSkillUseSP,"CD_ARBITRIUM",-25;
57 bonus2
58 bSkillUseSP,"AB_ADORAMUS",-25;
59 }
60 }
61 }
62 if
63 (.@g
64 =ENCHANTGRADE_D)
65 {
66 bonus
67 bSMatk,10;
68 if
69 (.@g
70 =ENCHANTGRADE_C)
71 {
72 bonus2
73 bSkillAtk,"CD_ARBITRIUM",10;
74 bonus2
75 bSkillAtk,"CD_ARBITRIUM_ATK",10;
76 bonus2
77 bSkillAtk,"AB_ADORAMUS",10;
78 if
79 (.@g
80 =ENCHANTGRADE_B)
81 {
82 bonus2
83 bMagicAddEle,Ele_All,10;
84 if
85 (.@g
86 =ENCHANTGRADE_A)
87 {
88 bonus2
89 bSkillAtk,"CD_ARBITRIUM",10;
90 bonus2
91 bSkillAtk,"CD_ARBITRIUM_ATK",10;
92 bonus2
93 bSkillAtk,"AB_ADORAMUS",10;
94 }
95 }
96 }
97 } |