| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bAddRace,RC_Player_Human,25+.@r;
6 bonus2
7 bAddRace,RC_Player_Doram,25+.@r;
8 bonus2
9 bIgnoreDefRaceRate,RC_Player_Human,10;
10 bonus2
11 bIgnoreDefRaceRate,RC_Player_Doram,10;
12 if
13 (.@r
14 =7)
15 {
16 bonus2
17 bIgnoreDefRaceRate,RC_Player_Human,5;
18 bonus2
19 bIgnoreDefRaceRate,RC_Player_Doram,5;
20 }
21 if
22 (.@r
23 =9)
24 {
25 bonus2
26 bAddRace,RC_Player_Human,15;
27 bonus2
28 bAddRace,RC_Player_Doram,15;
29 bonus3
30 bAutoSpell,"NPC_CRITICALWOUND",1,100;
31 bonus
32 bAspdRate,10;
33 }
34 if
35 (.@r
36 =10)
37 autobonus3
38 "{
39 bonus
40 bBreakWeaponRate,10000;
41 }",10+(.@r-10),20000,"BS_OVERTHRUST"; |