| Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bUnbreakableWeapon;
9 bonus
10 bMatkRate,5;
11 if
12 (BaseLevel
13 =210)
14 {
15 bonus
16 bSMatk,1;
17 bonus
18 bSpl,2;
19 }
20 if
21 (.@r
22 =7)
23 {
24 bonus2
25 bMagicAtkEle,Ele_Ghost,15;
26 bonus2
27 bMagicAtkEle,Ele_Water,15;
28 bonus2
29 bMagicAtkEle,Ele_Wind,15;
30 bonus
31 bVariableCastrate,-10;
32 if
33 (.@r
34 =9)
35 {
36 bonus
37 bDelayrate,-5;
38 bonus2
39 bSkillCooldown,"WL_JACKFROST",-1000;
40 bonus2
41 bSkillAtk,"WL_SOULEXPANSION",30;
42 if
43 (.@r
44 =11)
45 {
46 bonus2
47 bMagicAddSize,Size_All,15;
48 bonus2
49 bSkillAtk,"WL_CHAINLIGHTNING_ATK",30;
50 }
51 }
52 }
53 if
54 (.@g
55 =
56 ENCHANTGRADE_D)
57 {
58 bonus
59 bMatkRate,3;
60 if
61 (.@g
62 =
63 ENCHANTGRADE_C)
64 {
65 bonus2
66 bMagicAtkEle,Ele_Ghost,15;
67 bonus2
68 bMagicAtkEle,Ele_Water,15;
69 bonus2
70 bMagicAtkEle,Ele_Wind,15;
71 bonus
72 bSMatk,1;
73 if
74 (.@g
75 =
76 ENCHANTGRADE_B)
77 {
78 bonus
79 bSMatk,2;
80 bonus
81 bSpl,3;
82 }
83 }
84 }
85 bonus
86 bMatk,15*(.@r/2);
87 bonus2
88 bSkillAtk,"WL_JACKFROST",12*(.@r/3); |