| Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bUnbreakableWeapon;
9 bonus2
10 bSkillAtk,"AG_FLORAL_FLARE_ROAD",10;
11 if
12 (BaseLevel
13 =210)
14 {
15 bonus
16 bMatkRate,7;
17 bonus
18 bMatk,70;
19 }
20 if
21 (BaseLevel
22 =220)
23 {
24 bonus2
25 bSkillAtk,"AG_CRIMSON_ARROW",5;
26 bonus2
27 bSkillAtk,"AG_CRIMSON_ARROW_ATK",5;
28 }
29 if
30 (BaseLevel
31 =230)
32 {
33 bonus2
34 bMagicAddSize,Size_All,10;
35 }
36 if
37 (.@r
38 =7)
39 {
40 bonus2
41 bMagicAtkEle,Ele_Fire,10;
42 if
43 (.@r
44 =9)
45 {
46 bonus2
47 bSkillAtk,"AG_FLORAL_FLARE_ROAD",10;
48 bonus2
49 bSkillAtk,"AG_CRIMSON_ARROW",10;
50 bonus2
51 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10;
52 if
53 (.@r
54 =10)
55 {
56 bonus
57 bVariableCastrate,-10;
58 if
59 (.@r
60 =11)
61 {
62 bonus2
63 bSkillAtk,"AG_FLORAL_FLARE_ROAD",10;
64 bonus2
65 bSkillAtk,"AG_CRIMSON_ARROW",10;
66 bonus2
67 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10;
68 }
69 }
70 }
71 }
72 if
73 (.@g
74 =ENCHANTGRADE_D)
75 {
76 bonus2
77 bMagicAtkEle,Ele_Fire,15;
78 if
79 (.@g
80 =ENCHANTGRADE_C)
81 {
82 bonus2
83 bSkillAtk,"AG_FLORAL_FLARE_ROAD",5;
84 if
85 (.@g
86 =ENCHANTGRADE_B)
87 {
88 bonus2
89 bSkillAtk,"AG_CRIMSON_ARROW",10;
90 bonus2
91 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10;
92 if
93 (.@g
94 =ENCHANTGRADE_A)
95 {
96 bonus
97 bSMatk,4*(.@r/2);
98 bonus
99 bMatkRate,4*(.@r/2);
100 }
101 }
102 }
103 } |